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D20:Eagle, Behemoth (Epic Creature)

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D20

This article is a D20 reference page

The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
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D20

BEHEMOTH EAGLE

Behemoth Eagle
Size/Type: Colossal Outsider (Extraplanar)
Hit Dice: 21d8+126 (220 hp hp)
Initiative: +20 (+12 Dex, +8 Superior Initiative)
Speed: 20 ft., fly 160 ft. (poor)
Armor Class: 24 (+12 Dex, –8 size, +10 natural), touch 14, flat-footed 10
Base Attack/Grapple: +21/+44
Attack: Claw +25 (5d10+7) melee
Full Attack: 2 claws +25 (5d10+7) melee, bite +20 (4d12+3) melee
Space/Reach: 30ft./20 ft.
Special Attacks:
Special Qualities: Evasion, SR 30
Saves: Fort +18, Ref +24, Will +16
Abilities: Str 25, Dex 34, Con 23, Int 17, Wis 19, Cha 16
Skills: Diplomacy +27, Jump +3, Knowledge (geography, history, nature, religion, the planes) +27, Listen +30, Search +27, Sense Motive +28, Spot +41, Survival +28
Feats:
Environment: Any forest, hill, mountains, and plains
Organization: Solitary or pair
Challenge Rating: 18
Treasure: None
Alignment: Always neutral
Advancement: 21–42 HD (Colossal)
Level Adjustment:


COMBAT

Skills: *A behemoth eagle receives a +8 racial bonus on Spot checks.

Carrying Capacity: A light load for a behemoth eagle is up to 2,400 pounds; a medium load, 2,401–4,800 pounds; and a heavy load, 4,801–7,200 pounds.

SEE WIKIPEDIA ENTRY: Eagle




System Reference Document -> Epic Creatures (SRD)


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