From BRWiki
 D20
|
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
|
DROMITE
| Size/Type:
| Small Monsterous Humanoid (Psionic)
|
| Hit Dice:
| 1d8+1 (5 hp)
|
| Initiative:
| +0
|
| Speed:
| 20 ft. (4 squares)
|
| Armor Class:
| 18 (+1 size, +3 natural armor, +3 studded leather, +1 light shield), touch 11, flat-footed 18
|
| Base Attack/Grapple:
| +1/–3
|
| Attack:
| Longsword +3 melee (1d6/19–20) or light crossbow +2 ranged (1d6/19–20)
|
| Full Attack:
| Longsword +3 melee (1d6/19–20) or light crossbow +2 ranged (1d6/19–20)
|
| Space/Reach:
| 5 ft./5 ft.
|
| Special Attacks:
| Psi-like abilities)
|
| Special Qualities:
| Darkvision 60 ft., resistance to fire 5, scent
|
| Saves:
| Fort +3, Ref +0, Will –2
|
| Abilities:
| Str 11, Dex 11, Con 12, Int 10, Wis 7, Cha 10
|
| Skills:
| Climb +2, Spot +4
|
| Feats:
| Weapon Focus (longsword), Blind FightB
|
| Environment:
| Underground
|
| Organization:
| Squad (2–4), company (11–20 plus 2 3rd-level sergeants and 1 leader of 3rd–6th level), or band (30–100 plus 100% noncombatants plus 1 3rdlevel sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6–10 giant beetles, and 2–5 riding giant beetles)
|
| Challenge Rating:
| 1/2
|
| Treasure:
| Standard
|
| Alignment:
| Usually neutral
|
| Advancement:
| By character class
|
| Level Adjustment:
| +1
|
Dromites stand about 3 feet tall and usually weigh slightly more than 30 pounds. They have iridescent compound eyes. Dromites wear heavy boots and light clothing, and are sometimes content with just a sturdy harness.
Dromites speak Common.
Most dromites encountered outside their homes are warriors; the information in the statistics block is for a warrior of 1st level.
COMBAT
Psi-Like Abilities: 1/day: energy ray (fire, 1d6+1). Manifester level 1st. The save DC is Charisma-based. (Other dromites may manifest electricity, cold, or sonic energy rays instead; the energy ray always matches the type of energy the dromite is resistant to.)
The dromite warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
DROMITES AS CHARACTERS
Dromite characters possess the following racial traits.
- +2 Charisma, –2 Strength, –2 Wisdom.
- Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.
- Dromite base land speed is 20 feet.
- +3 natural armor bonus.
- Naturally Psionic: Dromites gain 1 bonus power point at 1st level.
- Special Attacks (see above): Psi-like abilities).
- Special Qualities (see above): Resistance to fire 5 (other dromites may have resistance to cold, electricity, or sonics instead of fire), scent.
- Racial Skills: Dromites have a +2 racial bonus on Spot checks due to their compound eyes.
- Racial Feats: Dromites gain Blind-fighting as a bonus feat.
- Automatic Languages: Common. Bonus Languages: Dwarven, Gnome, Goblin, Terran.
- Favored Class: Wilder.
- Level Adjustment: +1.
System Reference Document -> List of Creatures (SRD)