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D20:Divine Sneak Attack (Divine Ability)

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This article is a D20 reference page

The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
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Divine Sneak Attack

Prerequisites: Sneak attack +10d6, crippling strike.

Benefit: The deity’s sneak attacks deal an additional +3d6 points of damage.

Any attack of opportunity the deity makes is considered a sneak attack.

The deity can flank or catch flat-footed any opponent whose divine rank does not exceed the deity’s and can sneak attack that opponent. The deity cannot deal sneak attack damage to opponents that are immune to critical hits. Any time the deity inflicts damage with a sneak attack, that target suffers damage equal to the deity’s sneak attack bonus damage on the deity’s next turn as well.

Suggested Portfolio Elements: Thieves.




System Reference Document


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