From BrWiki
 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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CROCODILE, GIANT
| Size/Type:
| Huge Animal
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| Hit Dice:
| 7d8+28 (59 hp)
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| Initiative:
| +1
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| Speed:
| 20 ft. (4 squares), swim 30 ft.
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| Armor Class:
| 16 (–2 size, +1 Dex, +7 natural), touch 9, flat-footed 15
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| Base Attack/Grapple:
| +5/+21
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| Attack:
| Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12)
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| Full Attack:
| Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12)
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| Space/Reach:
| 15 ft./10 ft.
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| Special Attacks:
| Improved grab
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| Special Qualities:
| Hold breath, low-light vision
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| Saves:
| Fort +9, Ref +6, Will +3
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| Abilities:
| Str 27, Dex 12, Con 19, Int 1, Wis 12, Cha 2
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| Skills:
| Hide +1*, Listen +5, Spot +5, Swim +16
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| Feats:
| Alertness, Endurance, Skill Focus (Hide)
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| Environment:
| Warm marshes
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| Organization:
| Solitary or colony (6–11)
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| Challenge Rating:
| 4
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| 8–14 HD (Huge)
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| Level Adjustment:
| —
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These huge creatures usually live in salt water and can be more than 20 feet long.
Giant crocodiles fight and behave like their smaller cousins.
SEE WIKIPEDIA ENTRY: Crocodile
System Reference Document -> List of Creatures (SRD)