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D20:Chichimec (Epic Creature)
From BrWiki
 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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CHICHIMEC
| | Chichimec
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| Size/Type:
| Medium Outsider (Air, Evil, Extraplanar)
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| Hit Dice:
| 27d8+189 (425 hp hp)
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| Initiative:
| +7
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| Speed:
| 5 ft., fly 200 ft. (perfect)
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| Armor Class:
| 39 (+7 Dex, +22 natural), touch 17, flat-footed 32
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| Base Attack/Grapple:
| +27/+39
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| Attack:
| Primary wing buffet +39 (2d6+12) melee
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| Full Attack:
| 2 primary wing buffets +39 (2d6+12) melee, 6 secondary wing buffets +37 (1d6+6) melee, tail slam +37 (1d6+6 plus Cha drain) melee
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| Space/Reach:
| 5 ft./5 ft.
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| Special Attacks:
| Spell-like abilities, summon air elemental, Charisma drain
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| Special Qualities:
| Abomination traits, fast healing 10, SR 33, DR 10/ good and epic, electricity immunity
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| Saves:
| Fort +22, Ref +22, Will +17
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| Abilities:
| Str 34, Dex 25, Con 24, Int 12, Wis 14, Cha 30
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| Skills:
| Diplomacy +14, Hide +37, Intimidate +40, Jump -3, Knowledge (religion) +31, Knowledge (the planes) +31, Listen +34, Move Silently +37, Search +31, Sense Motive +32, Spot +34
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| Feats:
| Alertness, Dodge, Flyby Attack, Improved Bull Rush, Mobility, Multiattack, Power Attack, Blinding Speed (x 2), Epic Toughness
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| Environment:
| Any
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| Organization:
| Solitary, pair, or flock (6–9)
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| Challenge Rating:
| 21
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| Treasure:
| None
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| Alignment:
| Always neutral evil
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| Advancement:
| 28–38 HD (Medium-size); 39–50 HD (Large)
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| Level Adjustment:
| —
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An chichimec’s natural weapons are treated as epic and evil-aligned for the purpose of overcoming damage reduction.
Combat
Spell-Like At will—darkness, telekinesis; 3/day—greater invisibility, control weather, call lightning, lightning bolt, chain lightning, wail of the banshee. Caster level 20th; save DC 20 + spell level. The DC is Charisma-based.
Summon Air Elemental (Sp): Three times per day a chichimec can summon an elder air elemental.
Charisma Drain (Su): This effect permanently reduces a living opponent’s Charisma score by 2 points when the chichimec hits with a tail slam, or 4 points on a critical hit. The chichimec heals 10 points of damage, or 20 on a critical hit, whenever it drains Charisma, gaining any excess as temporary hit points. These temporary hit points last a maximum of 1 hour. The attack allows a fortitude save (DC 33)—on a successful save, only 1 point of Charisma is drained and the chichimec heals 5 points of damage. The DC is Charisma-based.
Abomination Traits: Immune to polymorphing, petrification, and other form-altering attacks; not subject to Energy Drain, ability drain, ability damage, or death from massive damage; immune to mind-affecting effects; fire resistance 20; cold resistance 20; nondetection; true seeing at will; blindsight 500 ft.; telepathy out to 1,000 ft.
System Reference Document -> Epic Creatures (SRD)
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