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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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DEVASTATION CENTIPEDE
| | Devastation Centipede
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| Size/Type:
| Colossal Vermin
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| Hit Dice:
| 128d8+1,152 (1,728 hp hp)
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| Initiative:
| +13 (Dex)
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| Speed:
| 80 ft.
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| Armor Class:
| 55 (–8 size, +13 Dex, +40 natural), touch 15, flat-footed 42
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| Base Attack/Grapple:
| +96/+128
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| Attack:
| Bite +99 (20d10+16 plus poison) melee
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| Full Attack:
| Bite +99 (20d10+16 plus poison) melee
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| Space/Reach:
| 50 ft./40 ft.
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| Special Attacks:
| Poison
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| Special Qualities:
| Vermin Traits, Darkvision 300 ft., SR 50, DR 10/–
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| Saves:
| Fort +75, Ref +55, Will +42
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| Abilities:
| Str 33, Dex 37, Con 29, Int –, Wis 10, Cha 2
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| Skills:
| Climb +19, Hide +1, Jump +31, Spot +8
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| Feats:
| —
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| Environment:
| Any land
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| Organization:
| Solitary or cluster (2–5)
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| Challenge Rating:
| 39
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| None
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| Level Adjustment:
| —
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Vermin Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
Poison (Ex): Bite, Fortutude save (DC 93); initial and secondary damage 2d12 temporary Dex.
Skills: Devastation centipedes receive a +8 racial bonus on Climb, Hide, and Spot checks.
SEE WIKIPEDIA ENTRY: Centipede
System Reference Document -> Epic Creatures (SRD)