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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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Bolts, Repeating Crossbow (5, Heavy and Light)
Ammunition
| Critical:
| —
|
| Range Increment:
| —
|
| Type:
| —
|
| Hardness:
| 5
|
|
| Size | Cost1 | Damage | Weight1 | hp1
|
| Fine | * | — | * | *
|
| Diminuative | * | — | * | *
|
| Tiny | * | — | * | *
|
| Small | 1 gp | — | 1/2 lb. | *
|
| Medium | 1 gp | — | 1 lb. | *
|
| Large | 2 gp | — | 2 lb. | *
|
| Huge | * | — | * | *
|
| Gargantuan | * | — | * | *
|
| Collossal | * | — | * | *
|
Description
A repeating crossbow bolt used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2). Repeating crossbow bolts come in a wooden case that holds 5. A bolt that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost.
Prices and weights are for five bolts.
Enhancements
Heavy and Light Repeating Crossbow Bolt Material Enhancements
| Material | Average | Masterwork1 | Hardness | hp | Special
|
| Steel and Wood | 1 gp | 31 gp | 5 | *2 | —
|
| Adamantine | — | 301 gp | 5 | *2 | Bypass hardness less than 20
|
| Crystal, Deep | — | 101 gp | 10 | *2 | Psionic
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| Crystal, Mundane | — | 31 gp | 8 | *2 | No rusting, not metal
|
| Darkwood | — | 41 gp | 5 | *2 | 1/2 weight
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| Iron, Cold | 2 gp | 32 gp | 5 | *2 | Magical enchantments cost an additional 200 gp.
|
| Mithral | — | 501 gp | 5 | *2 | 1/2 weight
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| Silver, Alchemical | 11 gp | 41 gp | 5 | *2 | −1 damage
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Magical/Psionic Weapon Enhancements
| Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2
|
| +1 | +200 gp | +2 | +10
|
| +2 | +800 gp | +4 | +20
|
| +3 | +1,800 gp | +6 | +30
|
| +4 | +3,200 gp | +8 | +40
|
| +5 | +5,000 gp | +10 | +50
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| +6 | +7,200 gp3 | +12 | +60
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| +7 | +9,800 gp3 | +14 | +70
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| +8 | +12,800 gp3 | +16 | +80
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| +9 | +16,200 gp3 | +18 | +90
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| +10 | +20,000 gp3 | +20 | +100
|
| +11 or more | + bonus × bonus × 2,000 gp | + enhancement bonus × 2 | + enhancement bonus × 10
|
See Also
System Reference Document -> Equipment -> Weapon Descriptions