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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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DIRE BEAR
| Size/Type:
| Large Animal
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| Hit Dice:
| 12d8+51 (105 hp)
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| Initiative:
| +1
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| Speed:
| 40 ft. (8 squares)
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| Armor Class:
| 17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
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| Base Attack/Grapple:
| +9/+23
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| Attack:
| Claw +19 melee (2d4+10)
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| Full Attack:
| 2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)
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| Space/Reach:
| 10 ft./5 ft.
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| Special Attacks:
| Improved grab
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| Special Qualities:
| Low-light vision, scent
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| Saves:
| Fort +12, Ref +9, Will +9
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| Abilities:
| Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10
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| Skills:
| Listen +10, Spot +10, Swim +13
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| Feats:
| Alertness, Endurance, Run, Toughness, Weapon Focus (claw)
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| Environment:
| Cold forests
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| Organization:
| Solitary or pair
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| Challenge Rating:
| 7
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| 13–16 HD (Large); 17–36 HD (Huge)
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| Level Adjustment:
| —
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The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.
A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.
COMBAT
A dire bear attacks by tearing at opponents with its claws.
Improved Grab (Ex): To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
SEE WIKIPEDIA ENTRY: Cave Bear
System Reference Document -> List of Creatures