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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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BADGER
| Size/Type:
| Small Animal
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| Hit Dice:
| 1d8+2 (6 hp)
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| Initiative:
| +3
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| Speed:
| 30 ft. (6 squares), burrow 10 ft.
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| Armor Class:
| 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
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| Base Attack/Grapple:
| +0/–5
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| Attack:
| Claw +4 melee (1d2–1)
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| Full Attack:
| 2 claws +4 melee (1d2–1) and bite –1 melee (1d3–1)
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| Space/Reach:
| 5 ft./5 ft.
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| Special Attacks:
| Rage
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| Special Qualities:
| Low-light vision, scent
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| Saves:
| Fort +4, Ref +5, Will +1
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| Abilities:
| Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6
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| Skills:
| Balance +5, Escape Artist +7 +9, Listen +3, Spot +3
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| Feats:
| Agile, TrackB, Weapon FinesseB
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| Environment:
| Temperate forests
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| Organization:
| Solitary, pair, or cete (3–5)
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| Challenge Rating:
| 1/2
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| 2 HD (Small)
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| Level Adjustment:
| —
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The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging. An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.
COMBAT
Badgers attack with their sharp claws and teeth.
Rage (Ex): A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Consitution, and –2 to |Armor Class. The creature cannot end its rage voluntarily.
Skills: A badger has a +4 racial bonus on Escape Artist checks.
SEE WIKIPEDIA ENTRY: Badger
System Reference Document -> List of Creatures