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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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6TH-LEVEL ASTRAL CONSTRUCT
| | 6th-Level Astral Construct
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| Size/Type:
| Large Construct
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| Hit Dice:
| 10d10+30 (85 hp)
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| Initiative:
| +1
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| Speed:
| 40 ft. (8 squares)
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| Armor Class:
| 25 (+1 Dex, +15 natural, –1 size), touch 10, flat-footed 24
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| Base Attack/Grapple:
| +9/+22
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| Attack:
| Slam +17 melee (1d8+11)
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| Full Attack:
| 2 slams +17 melee (1d8+11)
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| Space/Reach:
| 10 ft./10 ft.
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| Special Attacks:
| —
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| Special Qualities:
| One ability from Menu B, construct traits, damage reduction 10/magic, darkvision 60 ft., low-light vision
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| Saves:
| Fort +3, Ref +4, Will +3
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| Abilities:
| Str 33, Dex 13, Con —, Int —, Wis 11, Cha 10
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| Skills:
| —
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| Feats:
| —
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| Environment:
| Any
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| Organization:
| Solitary
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| Challenge Rating:
| 7
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| —
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| Level Adjustment:
| —
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See Also:
System Reference Document -> List of Creatures -> Astral Construct