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ViewsCwmb BheinnFrom BrWikiVosgaard ยป Cwmb Bheinn
[edit] IntroductionStatus: Recommended for players Pinned between the Raven and the Lamia, the elven realm of Cwmb Bheinn cannot afford luxury of isolation enjoyed by other elven realms in Cerilia. The protection of Rhuannadaraight would go for naught without a determined ruler and some outside allies. [edit] Life and SocietyOne of the five remaining ancient forests of Cerilia, the Rhuannadaraight is under siege. Humans live and work under its ancient trees, and whole stands have been cleared to make way for agriculture and "civilization". The elves of Cwmb Bheinn cannot resist for long alone. The beauty of their realm is fading and may disappear with the age of man. Desperate to hold onto what little forest they have left, the elves live in small, armed camps throughout the realm. Only in Llywyngsiele does some semblance of the olden days remain, when elves roamed free under the eaves of Rhuannadaraight. [edit] The Land[edit] Geography[edit] Climate[edit] Topography[edit] Flora and Fauna[edit] Cilmwyaren[edit] Dinas Mawwy[edit] Holt[edit] Llywyngsiele[edit] Van Garreg[edit] Wrexwyn[edit] HistoryWhen Alan's father ruled Cwmb Bheinn, the young prince saw the realm shrink as his father tried to resist the predations of human invaders. When the gheallie Sidhe brought war to the land, Allanlaigh watched as his father fought at the side of the elvenkin, in futility, against the short-lived but more numerous human race. When Azrai tricked the elves, Allanlaigh marched under his father's banner until his father fell, betrayed by the evil god's promises. Allanlaigh then became instrumental in turning a great number of the elves against the Azrai, and Allanlaigh himself led and elven contingent to Mount Deismaar, where the ancient evil was destroyed. He led the remnants of his people back to Rhuannadaraight and settled under the eaves of that mighty forest, content to close Cwmb Bheinn to the world. He bore humans no ill-will - even the Vos who followed Azrai - and trusted that they would leave him alone. They did not. After a few short centuries, humans began driving farther and farther into the Rhuannadaraight. Unwilling to reawaken the sadness of the gheallie Sidhe, Allanlaigh pulled his people back and ordered his wizards to weave nets of spells around the center of the realm. He made it virtually dissapear from the land of Cerilia. This worked for a time. Humans lived just outside the shrunken realm of Cwmb Bheinn, unaware of the elves that watched and waited. The elven realm remained safe within its tiny bounds, unnoticed by the mortal world.
Another awnshegh, the Lamia, noticed the elven realm then and swore to destroy it. The reason is unknown, but she has made several efforts to rid the world of one of the few remaining elven strongholds. Saddened by the end of Cwmb Bheinn's "Guarded Age," Allanlaigh has reacted by reaching out to his human neighbors. Changing his name and his attitude has accomplished marvels so far, and Allan Allaigh may be able to save his homeland yet. [edit] PoliticalAllies: An elven realm, and therefore suspect, Cwmb Bheinn has few true allies. It trades with Yeninskiy and Kozlovnyy, and has tried to set up some communication with Innishiere, but its enemies and its wary friends keep it cut off from and substantial aid. Enemies: The Lamia despises the elven realm, probably because of its fading beauty. She will either posses it or destroy it, or be destroyed herself in her efforts. For some time she has joined with the Iron Hand Tribes to threaten and harass the elves of the Rhuannadaraight. Recently she has made an alliance with the Raven, the destruction of Cwmb Bheinn seems only a matter of time. Army: The Aelvenking commands the army of Cwmb Bheinn through his talented field commanders. His army counts 3 units of elven archers, 2 units of elven pikemen and 2 units of elven scouts. [edit] Important FiguresSave for the Aelvenking, all the realm's important figures are newcomers.
[edit] Rumors, Secrets and Plots[edit] Facts
[edit] Rumors
[edit] Domain Holding Table
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