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Crossbow, Heavy)
 D20
|
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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Crossbow, Heavy
Simple One-Handed Projectile
| Critical:
| 19–20/×2
|
| Range Increment:
| 120 ft.
|
| Type:
| Piercing
|
| Hardness:
| 5
|
|
| Size | Cost1 | Damage | Weight1 | hp
|
| Fine | * | 1d3 | * | 1
|
| Diminuative | * | 1d4 | * | 1
|
| Tiny | * | 1d6 | * | 1
|
| Small | 50 gp | 1d8 | 4 lb. | 2
|
| Medium | 50 gp | 1d10 | 8 lb. | 5
|
| Large | 100 gp | 2d8 | 16 lb. | 10
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| Huge | * | 3d8 | * | 20
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| Gargantuan | * | 4d8 | * | 40
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| Collossal | * | 6d8 | * | 80
|
Description
You draw a heavy crossbow back by turning a small winch. Loading a heavy crossbow is a full-round action that provokes attacks of opportunity.
Normally, operating a heavy crossbow requires two hands. However, you can shoot, but not load, a heavy crossbow with one hand at a –4 penalty on attack rolls. You can shoot a heavy crossbow with each hand, but you take a penalty on attack rolls as if attacking with two one-handed weapons. This penalty is cumulative with the penalty for one-handed firing.
Enhancements
Magical/Psionic Weapon Enhancements
| Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2
|
| +1 | +2,000 gp | +2 | +10
|
| +2 | +8,000 gp | +4 | +20
|
| +3 | +18,000 gp | +6 | +30
|
| +4 | +32,000 gp | +8 | +40
|
| +5 | +50,000 gp | +10 | +50
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| +6 | +72,000 gp3 | +12 | +60
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| +7 | +98,000 gp3 | +14 | +70
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| +8 | +128,000 gp3 | +16 | +80
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| +9 | +162,000 gp3 | +18 | +90
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| +10 | +200,000 gp3 | +20 | +100
|
| +11 or more | + bonus × bonus × 20,000 gp | + enhancement bonus × 2 | + enhancement bonus × 10
|
See Also
System Reference Document -> Equipment (SRD) -> Weapon Descriptions