![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
|||||||
|
|
ViewsBRCS:Chapter one/FeatsFrom BrWiki
Main Page » Chapter one/Character » Chapter one/Feats The feats in this section supplement the feats in the Player's Handbook and follow all the rules in that book for determining how many may be chosen and how often a character may do so. Feats with a noted culture are only available to characters that have had extensive exposure to the noted culture. These cultural notations are not cultural background feats; cultural background feats are listed in the section on Races.
Common feats, by cultureEach cultural area has an associated list of feats that are the most common acquired by the common people from that cultural background. Restricted cultural featsCertain feats within this chapter are denoted as tied to certain regions; generally, this means that only characters who hail from that culture may take these feats. However, a character that spends time in a certain area where a specific cultural feat is available may acquire feats from that region if he has at least two ranks in Knowledge (appropriate region). A few basic feats from the Player's Handbook have been designated as cultural feats in the Birthright campaign – some standard feats are not generally available in some cultures. These feats are noted in italic in tables below, and are subject to the same availability rules as other cultural feats. Half-elves may select cultural feats from the elven list or from one human list of their choice; i.e., from the culture of their human parent, whichever location best typifies the character’s background (i.e., raised in elven or human culture). Halflings may select feats from one human list of their choice; i.e., from the region in which they have spent most of their time. Cultural feats: Conqueror (Anuire, Vos), Discipline (Anuire, Dwarf), Dwarven Artisan (Dwarf), Elven Artisan (Elf), Forestdweller (Rjurik, Elf), Hardiness (Rjurik, Vos, Dwarf), Highlander (Rjurik), Inscribe War Tattoo (Vos), Master Diplomat (Anuire, Brechtür, Khinasi), Master Merchant (Brechtür, Khinasi), Mounted Archery (Khinasi, Elf), Northerner (Rjurik, Vos), Plainsrider (Khinasi), Seafarer (Brechtür, Khinasi), Spirited Charge (Anuire), Two Weapon Defense (Brechtür) Birthright feats
1: Fighters may select this feat as one of their bonus fighter feats. |