Birthright.net  

Go Back   Birthright.net > BRWiki

BRCS:Chapter nine/Creatures/Varsk

From BRWiki

Main Page » Chapter nine/Creatures/Monsters of Cerilia » Chapter nine/Creatures/Varsk

image:Brcslogo.png
BRCS

This article is a Birthright Campaign Setting (D&D 3.5/D20) page

The BRCS Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons from Wizards of the Coast.
image:Brcslogo.png
BRCS

Large Beast
Hit Dice: 5d8+15 (37 hp)
Initiative: +0
Speed: 50 ft.
AC: 14 (-1 size, +5 natural)
Attacks: 2 claws +6 melee, bite +1 melee
Damage: Claws 1d4+3, bite 1d6+4
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Qualities: Cold Resistance 10
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 17, Dex 10, Con 17, Int 2, Wis 11, Cha 6
Skills: Listen +5, Spot +4


Climate/Terrain: Any cold land
Organization: Solitary or flock (5-10)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 6-10 HD (Large)

Varsks are the battle-steeds of the Vos, powerful creatures that thrive in the frozen wastelands of the north. A varsk appears similar to a great, white-furred lizard.


Combat

Varsk are most commonly encountered in combat along with their Vos masters. They are aggressive, and do not fear combat, though wild varsks fear fire.


shortcut iconSee Also: Varsk - variant based on this page
shortcut iconSee Also: Varsk, War - war variant
shortcut iconSee Also: Varsk-Like beasties (Andrew Tall)

All times are GMT. The time now is 02:13 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Powered by vbWiki Pro 1.3 RC5. Copyright ©2006-2007, NuHit, LLC
C-Logic SEO 1.0.3 by Computer-Logic.org