BRCS:Chapter five/Ruling a domain/Adjusting domain attitude

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This article is a Birthright Campaign Setting (D&D 3.5/D20) page

The BRCS Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons from Wizards of the Coast.
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In general, common-folk tend to be indifferent to their rulers. Common-folk are generally content as long as they feel safe from soldiers, brigands, monsters, and other dangers. If the common-folk are threatened, or if the taxes required to provide for their safety seem unreasonably high, they are likely to become disgruntled. A passionate and fiery orator or a noble hero may win the people's hearts, and inspire them to face great dangers in the face of a greater good. The attitude of the common-folk towards a regent can have a major impact on the success of their domain actions. At the beginning of each domain turn, the attitude of the common-man towards the regent's domain must be adjusted based on the events of the previous domain turn.

Domain attitude is adjusted each season by making a d20 check modified by the bonuses and penalties such as those listed below. Table 5-8: Adjusting domain attitude is then consulted to determine the area's new attitude.

Table 5-8: Adjusting domain attitude

Initial
Attitude
New attitude
Hostile Unfriendly Indifferent Friendly Helpful
Hostile
< 20
20
25
35
50
Unfriendly
< 5
5
25
25
40
Indifferent
-
< 1
1
15
30
Friendly
-
-
< 1
1
20
Helpful
-
-
< 1
1
10
Bonus Example
+5
Regent successfully deals with a major event, such as an invading army
+2
Regent has five or more ranks of Diplomacy
+2
The regent holds all holdings of one type in the province
+1
The regent holds more than 50% of all holdings of one type in the province
+1
Regent successfully deals with a minor event, such as a matter of law or a rampaging monster
+1
for each renowned/epic dead the regent has ever performed in the service of the domain


Penalty Example
-10
Military forces occupy the province (martial law)
-10
100% of the holdings of any type in the province are hostile to the active regent
-5
50% or more of the holdings of one type in the province are hostile to the active regent
-5
Regent engages in a foreign war (without justification)
-5
Regent does not successfully deal with a major event
-2
Regent does not successfully deal with a minor event
-2
Regent engages in a foreign war (with sound justification)
-1
One or more other regents in the area are hostile to the active regent
-1
per law holding held by a non-allied regent
-1
if militia levies are mustered for any purpose except for the defense of the realm.